Asyr - The new main world
Post: #1
This is somewhat of a formal apology, I suppose, given I'm apologizing for my sudden absence from the server in the past few weeks and ultimately the fact the new world STILL is not available.

*awkward silence*
Uhm, yeah.. so yes, that

Ehem, anyway...
So I owe you an honest paragraph or so about what the deal is.

I've always had high hopes for the server and I visioned the potential for it to be a very enjoyable server for all age groups except extremely old, wrinkly people. Since I invested in the server earlier this year, I've been drowning in an ocean of ideas to make it better and suddenly, I wanted to do so much at once, I just broke sort of.. and went through a phase of questioning why I'm even putting my time into this because all of a sudden, I wasn't enjoying it any more.

But, that was a phase.
My plans were to open the new world in a much shorter time frame than I should have given myself. I never intended for this to be big news so fast.. but it blew up and suddenly everyone is asking me what's happening to their stuff. You all kind of pushed me into a corner, where I lost track of what I was doing and why. But suffice it to say, I'm pretty sure I've escaped that.. I went through a week of non stop tekkit on a private server I ran at home, but that's pretty much over now.

[size=small][b]To answer some questions and to clarify what this means...[/b][/size]
This will be a new world.. meaning, of course, no you cannot keep your stuff. I felt guilty at the start and hinted that we were going to copy a lot of stuff over.. but the truth is, that'll be limited to which ever art we want to copy over.. not actual survival progress. Towns will not be copied as this is a NEW world.. we're starting fresh and I plan to sort out Towny very soon as we should never have gotten rid of it in the first place.

I completely understand how you all feel about this.. but it will blow over. Yes, you have spent a lot of time on the server and have accomplished a lot with your money and your towns.. but we need to restart with a more controlled economy as ours has blown out of proportion. That, and lets face it, the current main world is really fucking old! It's ugly as hell, due to a new generator with each Minecraft release and a variety of WorldEdit and run down, griefed homes and towns as far as Steve can see, but no farther than Gh0st can reach. Besides, it's not like the Creative world will be reset, nor will the Games world ever be forgotten.

Not everything is final and sorted yet, but I plan to redo some of the things on Asyr that I lost to the recent catastrophe (it's not very much, now I know what I want to do) I pretty much just need to sort out spawn in that respect. But with towns and mayors and kings, we will need to sort that shit out final and soon! Mayor's will keep their rank in order for them to begin their way to King, but that will be far off. I'll educate myself on Towny some more and decide how kings and kingdoms will be done (need ideas btw). We will need a better system for earning Mayor.. perhaps you must have completed some citizens quests before earning the right to run a town. I'm thinking the Mason rank should be tweaked a fair bit so it's no longer OP and can possibly be people who Mayor's hire to build or help build their town. It will of course be a rank, or qualification, you must earn by impressing the server with your creative skills.

But a lot of these ideas (and much more) will not immediately be available. The fundamentals which must be sorted right now, which will be the check list for releasing the new world, are mainly Towny and how towns are run, and the economy. For instance, can anyone point me in the direction of a useful plugin to help maintain a server wide economy? I also need to sort out permissions - which, I will declare now, will not be the liberty you have now.. meaning, commands will be less at first as the aim of the new system is to earn them. I will not open Asyr till I've sorted out the beginning commands. Pretty much all ranks will not be immediately available but I'll try to provide information on the plans and what you should do in the mean time.

I look forward to seeing all of the great players who have gotten bored, themselves, and have decided to wait out till the new world.
I never expect this to be so involved.. but more ideas kept coming.
Please use this thread for any ideas you have for the new world. I will address them as they come and when I'm able.

Thank you for reading.
Boy, do I give you guys a lot to read...
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Post: #2
Alright, looking forward to this. Not sure how happy Niagra will be when he finds out his mansion may, or may not be moved over, but I'll help him out a bit either way. When the new world comes in, can we please drop the ghost thing? It's getting old, and boring, and is just starting to piss people off. Anyway, no ideas for plugins now, but I'll think of some while derping about. Dis gun be gud. Kbai!
-Da Zombie King
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Post: #3
I agree... GH0ST has gotten out of hand, largly due to the many roleplays I've started. It's just causing arguments now. I'll look up some plugins using my powers of eternal boredom, mmkay?[hr]
Hmm... Not sure how this will work with Sign Shops, but... Try BOSEconomy. The server I used to play on used it (before it died) and it's EXTREMELY flexible.

Also, just a question, but... Instead of using Sign Shops for a store system, why not take advantage of villager trading in 1.3? Sethbling has already created an MCEdit filter for creating custom villager shops. Don't worry about it right now, though. [hr]
And maybe we could create a sort of ATM... one emerald would cost $1, and so on.
Here's how it would work:
******************
* ATM *
* 1 *
* B30:NOSELL *
* Emerald *
******************[hr]
Well, that bit of ASCII failed horribly. But you can still see the basic text, amirite?

“What passes for hip cynical transcendence of sentiment is really some kind of fear of being really human, since to be really human [...] is probably to be unavoidably sentimental and naïve and goo-prone and generally pathetic.” --David Foster Wallace, [i]Infinite Jest[/i]
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Post: #4
[code]
If you do it with /code, you keep the format as you d
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ATM's are simply for taking out money from an existing account..
It wouldn't make sense.

I haven't read about 1.3 yet.. I must do that. What I DO know is Jeb mentioned it wouldn't be out till they had finished their official API with the Bukkit team. Is it due to be released soon?

A plugin alternative to ChestShop would be cool... It would need to be good though. I'd like to bring back NPC's too.
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Post: #5
Yeah, 1.3 adds villager trading, a new ore which is used as currency for trading (emeralds), tripwires, and moar.

“What passes for hip cynical transcendence of sentiment is really some kind of fear of being really human, since to be really human [...] is probably to be unavoidably sentimental and naïve and goo-prone and generally pathetic.” --David Foster Wallace, [i]Infinite Jest[/i]
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Post: #6
It takes guts to admit and say sorry for something this big..
Thanks Viper.
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Post: #7
I take the time to write a million words and that's all you piss pots can give me?

KIDDING
[size=xx-small]not[/size]

I've been working heaps and stuff the past few days.. I'll get some shit done this week coming.. like some Tribes Ascend.. OH and that thing this thread is about.
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Post: #8
By "bukkit API" are you referring to the mod/plugin API? Last I read that was scheduled for 1.4 according to http://www.minecraftwiki.net/wiki/Upcoming_features . Not sure if that's out of date or not.

They're not adding any biome types, but they're adding new kinds of structures (jungle temples, for example) as well as Emeralds and NPC shops (so be sure to have an NPC villiage in Asyr!).

I actually kind of like that the new world is going to be a fresh start. It'll bring new places to explore, etc.

Is there any chance that after the move the old world could be provided as a download for people who want to keep stuff that they built for posterity/for reference when rebuilding it?

I really like your idea of making mason something players can have. Even making it a job for a town. As much as it's fun to build things by hand, this is the kind of thing I'd like to be able to do for people personally, but I wouldn't really want to have to also do the job of moderator at the same time.

If you need/want a hand with plugins and setting that sort of thing up, I've been setting up all sorts of servers (from IRC, web servers, various game servers) on and off for 10 years and would be happy to help with that sort of thing. I wouldn't ask for ingame admin privileges in return, just figured that with that load taken off you could get to the task of building the actual world. Let me know.

-- IGN: CyberWitch
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Post: #9
kinda pissed that i spent a week getting in the top 20 players, and losing all my stuff without anyone telling me this was happening, even start a town and was about to apply for mayor, but as long as it IS happening, can I ask that anything that is not supposed to be given to players at all, just stay out of anyones hands? it was the worst feeling in the world to get enigma then have it taken. ANYWAY. I shall still apply for mayor as Mayor will be rolled over. One question though, do player stats (McMmo) levels roll over or are they destroyed?
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Post: #10

Well, i havn't discussed it with the other admins. But i believe ranks and MCMMO stats will continue on, seeing as they were not directly affected by any sort of bad world set-up.

So cheer up. [Image: ]
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