Post: #6
06-13-201311:10 AM
(This post was last modified: 06-13-201311:12 AM by Lunaru Faein.)
Update:
As you can see from pictures above, cubes have been created and healing.
These cubes are also mobile, so players can move them around by hitting/shooting at them.
Elevators have also been tested and ready to replace the buggy ones on the Mario Kart map.
Example forts have been tested and are now in the process of being created into real spawnable/removable forts.
And from the picture above, the invisibility machine works. Sort of.
As you can see, only the player is invisible and not his weapons, hats, and misc. There is a separate machine already made to make you visible again.
The trigger_multiple I created to make a player a civilian currently does not work, and has been removed from the list of expected features.
As you can see from pictures above, cubes have been created and healing.
These cubes are also mobile, so players can move them around by hitting/shooting at them.
Elevators have also been tested and ready to replace the buggy ones on the Mario Kart map.
Example forts have been tested and are now in the process of being created into real spawnable/removable forts.
And from the picture above, the invisibility machine works. Sort of.
As you can see, only the player is invisible and not his weapons, hats, and misc. There is a separate machine already made to make you visible again.
The trigger_multiple I created to make a player a civilian currently does not work, and has been removed from the list of expected features.
